Walt
Disney Imagineering this week debuted its latest, cutting-edge creation:
free-roaming, interacting audio-animatronic Muppets capable of "seeing"
and "talking" to tourists — and without a human
puppeteer in sight.
Disney's most advanced robotic creation to date
makes the costumed, mute Winnie the Poohs and Donald Ducks seem
like felt-covered relics, though Disney executives are quick to
reassure that the beloved, autograph-signing cast isn't going anywhere.
"This is an incredibly compelling and powerful
way to experience the characters," said Bruce Vaughn, vice
president of Walt Disney Imagineering's research and development
division.
"They are fully aware of the people in their
presence and can call you by name. It is a 100% live experience."
The technology is vastly more sophisticated than
Disney's first venture into audio-animatronics with the Enchanted
Tiki Room birds in 1963 and Mr. Lincoln in 1964.
In their first appearances at Disney's California
Adventure this week, bumbling scientist Dr. Bunsen Honeydew and
his meep-meeping sidekick Beaker joked and chatted with guests.
The Muppets could see the color of the clothes the kids wore and
the lollipops they licked — casting a slight Big Brother vibe
over the proceedings. They maneuvered in a silver, egg-shaped roving
laboratory outfitted with flashing lights, spinning signs, confetti
cannons and smoke and water sprayers.
"That's amazing!" said Adam Young, 27,
a tourist from Canada.
As
Beaker and Honeydew encouraged people to do the hokeypokey, Young
scanned the park, high and low. He twisted around, his eyes darting
in search of the human manning the controls. "I'm trying to
figure out who was driving it. It's crazy."
One boy walked away with this question: "Do
you think there's someone down there talking, Dad?" His father
shrugged.
Never wanting to divulge their secrets, Imagineers
waved it off as "Disney magic" and "pixie dust."
In reality, a live puppeteer who can see and hear everything reacts
from afar.
The Muppet Mobile Laboratory will be roaming the
streets of California Adventure through Sunday, before it heads
back to the shop for more tweaking.
During this week's initial testing phase, a team
of Disney techs and Dave Goelz, the original voice of Muppet characters
such as Dr. Honeydew and Gonzo, were behind the scenes in Anaheim.
The goal is for one person to operate the characters from as far
away as Glendale, the headquarters of Walt Disney Imagineering,
the theme park design and development arm of Walt Disney Co.
Through
its Living Character Initiative, Disney is trying to improve interaction
between characters and YouTube-watching, Nintendo Wii-playing guests.
In 2005, the company introduced "Turtle Talk With Crush,"
a real-time animated show that allows the "Finding Nemo"
character to chat with fans.
In 2003, Disney scientists and engineers built Lucky,
a 20-foot- long dinosaur that could smile, grunt and burp. It was
the first time an audio-animatronics creation was unleashed into
the park, instead of tethered to an attraction, such as the swashbucklers
in Pirates of the Caribbean. Lucky has since gone into hibernation.
Dr. Honeydew and Beaker, which were purchased along
with the rest of the Muppets in 2004 from Jim Henson Co., can be
removed from their roving lab and put into theater chairs, on rides,
or in any other setting. No nearby operator is necessary.
The portable, wireless technology also allows Disney
to bring to life nontraditional characters. Most of the Muppets,
for example, are too small to be portrayed by a human in costume.
Disney is considering using the technology to bring
other characters, including those from Pixar movies, to its parks.
"With prior audio-animatronics, you see the
figure standing, but there's a huge infrastructure backstage and
all sorts of machines," Vaughn said.
"I think what you'll ultimately see is a lot
of characters that we haven't been able to deliver before."