RPG: Super-Muppets (Summer 2005)

Beauregard

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I'll join the BattyMan heading to the wearhouse. Erm...shall we take your car Batty?
 

theprawncracker

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Hokay fine! I won't lead de group since no one wants to go with me. I'll just go on lookout with de hungry blue monster. Hokay?
 

MrsPepper

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Sorry, prawncracker. I'll come with you to this wearhouse. We'll see what we can uncover. Plus, I need your ride to get anywhere... **grins, then sligs his base over his shoulder** Come on, let's get cracking, cracker.
 
P

Princeton

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On their way to the warehouse, Mr. Bassman and Pepe Kingprawn met up with Zippity Zoot.

:cool: : Hey, what's going down, man... uh... men?
 

Beauregard

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*arriveing at the wearhouse....group 1 finds a snazy building with smart vehicles parked around it*

We should go in...maybe...maybe we should stay out...
 

The Count

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Vell, see you later Bo. Heading off to meet Bunsen and Beaker at the Scientists R'Us. Got to have my computer checked up.
Just use this if you need me. *Hands Bo a small bat-signal light.
Or you could just call me at my skell phone number.
Hope you don't get into too much trouble.

*Leaves with Captain Cookie seated in the back seat and probably InvisoMonster there too, though I'm not sure of that one.
 

Beauregard

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*uses Duster power to move through the wall of the wearhouse*

Oh my...

Yes, that is right, since he is related to the narrator, he must have known there was something going down here...but anyway, that aside, this is what he saw...

Wonder-Woman stalked back and forth like a caged tigar. Batman laid a hand on her arm to calm her, and got it firmly slapped. "It's no good," Catwoman said, cracking a whip. "If they won't leave...we'll leave."

"We?" Superman said.

"Yes, the fact is, when they...got here, we were all roughly shoved aside to make room for them," Wonder Woman said, pouting.

"Yes," Batman added. "So I made a deal with Lex Luthor...or, Lefty as he suddenly wanted to be called, and he'll help us to create a gadget that will reverse the effect and let us out of this world...into reality."


*frowns, not getting any of this*

"And," Catwoman added. "That will leave them here to blissfully stay alone by themselves. Here. Never to escape."

"Yup." Together they sniggered evily.


*gulps*

I'm not sure what that was all about...but...it was about something...I gotta get the others.
 

redBoobergurl

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Me here Janitor Man! Prawn guy is on lookout now and Captain Cookie will help you in this wearhouse. What we do next?
 

Beauregard

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*bumps into Cookie*

OOps, excuse me...I think those gus think they are us...or..um..something, and we need to try and stop them before they do somethng tricky...
 

Beauregard

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(ooc, this game dosn't seem to be working so well, so, I'll give us some more directions, ok?

Basic story: The Mupepts have found themselves in the comic boks, they must get through a series of tests set by "voice" who will then let them out. but if the super-heros themselves get out before hand, there will be no room in the real world, and the Muppets will be left in Muptropilis forever.

First: We must capture the super-heros in the werhouse long enough to questian them
Second: We must complete the tasks set by Voice
Third: Just have a good time. If you want to do some fun stuff wiht a chracter, go ahead and do it.
Fouth: That is all.)

So, um, should we go in and try to upperhand these people?
 
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