and Lastly, without any sense of attitude or sarcasm or anything. I guess it's more of a question but, I am really surprised at almost everyone, not wanting these posers to be made in the closest to original materials. We're going to pay out the nose for it. But I personally would like to show people my posers and explain that they are 99% accurate to the actual thing. The real Muppet posers, including the possible eventual deterioration, just to say I owen(d) a Muppet. I don't think there's any way around it. For these too look absolutely accurate. I thought all the pics looked great, loved the "photo proto" photo. Any comments?
KK
I guess it's just a difference in priorities. I want something that
looks just like what I see on screen or in pictures, and if I'm investing a not-insubstantial amount of money in it, I want it to last. I personally couldn't care less how close to the original materials they are, as long as they look right.
Take, for example, how I think they should address building characters like Fozzie that rely on a foam skeleton. I know, for example, that Fozzie's head is patterned foam. However, to replicate that exact look multiple times, I think it would be easiest to create a rigid plastic internal skull that can have fur stretched over it. Otherwise even small differences in the cutting and gluing of foam, a fur covering sewn ever-so-slightly off the exact pattern compressing or stretching the foam, etc, etc, will result in a shape that is "off". Make a rigid skull however, and it not only ensures that the base is right, but it would actually compensate for a fur covering that is not 100% perfectly created - the material will stretch to follow the correct contours of what is beneath it. By looking at it, you'd never be able to tell the difference between a foam and plastic skeleton, so why not go with the plastic that will not only last longer, but also provide a more accurate appearance?
I'd MUCH rather have a different method of production and an accurate look, than an "authentic" production method that gives a product that doesn't look quite right. At the end of the day, this is never going to be a "real" muppet, since it won't have been made by people who are intensely skilled in the process, so instead I want something that I know will look the same as every other one produced, the same as the puppet it is meant to be a copy of, and that it will look that way in 10 years time.