EIG was bad because it was forced. No doubt about it. I'd liken it to the 1980's He-Man movie. it was only made because Elmo started his popularity with that dumb toy around then. But also, they made a movie specifically for a demographic that should NEVER be taken to see a movie. 3 year olds. I'm wondering it the theatrical release was just a contractual obligation, since it was definitely a DTV project. Though, I like the EIG movie for exploring Elmo as a character. There's nothing I hate more about Elmo than the fact even the writers seem to have to use him as a mascot, rather than something bigger.
I can't blame the script of MFS, not entirely... we do not know the extent of the director's changes outside screwing the ending up, killing one of the best cameos in the movie, and above all, toning everything way down. I want to see the original script get leaked one day. it may suck too, sure... but at least we'll get a real feel of what the movie could have been.
That said, the one thing I WILL fault the script with is doing far too much and taking too much time to do half of it. There's something wrong with the flow of the whole capture and escape sequence... and I'm sure that a lot of the mail checking and house painting took up space that even slight little pauses and asides in later scenes could have filled it out better. I mean, I like Gonzo about to be dissected by Van Neuter, I like the rats in a prison movie parody... but the rescue itself seems completely off. And somehow I also feel a LOT of time is wasted at Piggy's supposed reporting job.
There was no call for the extended playing cards, listlessly, in the basement.
So basically it comes down to:
Studio ennui
Amateur/hack direction
Fuzzy gimmicky script
uneven pacing
and a bad release date sandwiched in a competitive summer...
I can't blame the script of MFS, not entirely... we do not know the extent of the director's changes outside screwing the ending up, killing one of the best cameos in the movie, and above all, toning everything way down. I want to see the original script get leaked one day. it may suck too, sure... but at least we'll get a real feel of what the movie could have been.
That said, the one thing I WILL fault the script with is doing far too much and taking too much time to do half of it. There's something wrong with the flow of the whole capture and escape sequence... and I'm sure that a lot of the mail checking and house painting took up space that even slight little pauses and asides in later scenes could have filled it out better. I mean, I like Gonzo about to be dissected by Van Neuter, I like the rats in a prison movie parody... but the rescue itself seems completely off. And somehow I also feel a LOT of time is wasted at Piggy's supposed reporting job.
There was no call for the extended playing cards, listlessly, in the basement.
So basically it comes down to:
Studio ennui
Amateur/hack direction
Fuzzy gimmicky script
uneven pacing
and a bad release date sandwiched in a competitive summer...