practicecactus
Well-Known Member
- Joined
- Dec 5, 2004
- Messages
- 396
- Reaction score
- 4
Sure I agree Buck, to a certain extent, but you can't do anything without any of the skills to do it in the first place.
I've read some comics where the art is really bad, and although the story is trying to get out, it's just not working for me cause it's being let down by the bad art.
But by the same token really great art with a bad story is an empty affair.
You can't dismiss one or the other [not that anyone here is] .
That's what makes for a great story; the whole package, not just the story or the story-telling elements like editing and the like.
Unless it's all in the writting, a story that requires the bare minimum with the visuals, like 'clerks' for example, but it has to be really well written like that to be able to pull it off, and even with Clerks, it's really badly shot, and edited.
I draw, it's my thing, and I'm always trying to better myself in regards to my draftsmanship skills, so now when I wanna draw what I'm thinking, it's easier, I don't have to worry about what a torso in a certain position looks like or whatever, I can just set about focussing on the story and the look of it etc.
"Good craftsmanship never goes out of style."
To summarize though, I think you just have to play to your strengths.
I've read some comics where the art is really bad, and although the story is trying to get out, it's just not working for me cause it's being let down by the bad art.
But by the same token really great art with a bad story is an empty affair.
You can't dismiss one or the other [not that anyone here is] .
That's what makes for a great story; the whole package, not just the story or the story-telling elements like editing and the like.
Unless it's all in the writting, a story that requires the bare minimum with the visuals, like 'clerks' for example, but it has to be really well written like that to be able to pull it off, and even with Clerks, it's really badly shot, and edited.
I draw, it's my thing, and I'm always trying to better myself in regards to my draftsmanship skills, so now when I wanna draw what I'm thinking, it's easier, I don't have to worry about what a torso in a certain position looks like or whatever, I can just set about focussing on the story and the look of it etc.
"Good craftsmanship never goes out of style."
To summarize though, I think you just have to play to your strengths.