And the sub-classes could be
gathering fraggle (hunts for and cooks radish dishes that can be passed on, collected, or eaten for effects or health),
storyteller fraggle (records others quests (or your own) and makes up stories that act like spells that effect the
nature of the caves you go into (if you did something bad in your last quest the story spell could make the next cave more dangerous),
minstrel fraggle (make up songs that act like spells that effect the
monsters of the caves you go into, doing things like putting them to sleep, or turning their into giant bunnies at the higher levels),
artist fraggle (draws pictures on cave walls that do things like heal your party, and also keep you from getting lost at higher levels, when they don't disappear until you leave the area),
swimmer fraggle (who can hold their breathes for longer and use that power to unlock doors for everyone or find underwater rollies :3), and
scrubber fraggle (who can clean everyone with soap bubbles, restoring their magic levels)...
Most of all you would not lose everything on you if you died, the death system would be more like Warcraft, only always taking you back to your home cave weakened
