spcglider
Well-Known Member
- Joined
- Sep 15, 2004
- Messages
- 661
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Okay, here's a good technical question for you pro puppet builders. (Or anyone else with a good solution!)
I'll try to explain the effect I want and hopefully someone will be able to tell me a good technique or construction tip to achieve it.
I'm working on a puppet that requires glove hands, so he'll be operated by two puppeteers... somewhat like Ernie on Sesame Street.
I want to avoid the Telly Monster/Cookie Monster/Beaker style of connecting the arms to the body and disguising the puppeteer's hands. Where their bodies are basically a big baggy bag and many folds of fabric disguise the "exit" of the puppeteer's performing arms.
The look I'm trying to achieve is much like that of "Popeye". My character has a gorilla body and I want his arms to be thinner at the top where they protrude from the shoulder and flare out at the end where they meet with the wrist.
The body and arms are a shaggy black fur, so matching the pattern on the fabric isn't a concern. But I am wondering how others may have reconciled the upper arm (stuffed tube) to the lower arm (long glove containing performer's arm/hand)? The connection point between the two and the fashion by which the performer's arm enters is of great importance to me.
And are there any construction techniques that function better/ look better on screen? I'm looking for maximum mobility with a minimum of conscious wrangling to keep the "exit tube" disguised or hidden from camera.
Thanks in advance for any ideas or tips!
-Gordon
I'll try to explain the effect I want and hopefully someone will be able to tell me a good technique or construction tip to achieve it.
I'm working on a puppet that requires glove hands, so he'll be operated by two puppeteers... somewhat like Ernie on Sesame Street.
I want to avoid the Telly Monster/Cookie Monster/Beaker style of connecting the arms to the body and disguising the puppeteer's hands. Where their bodies are basically a big baggy bag and many folds of fabric disguise the "exit" of the puppeteer's performing arms.
The look I'm trying to achieve is much like that of "Popeye". My character has a gorilla body and I want his arms to be thinner at the top where they protrude from the shoulder and flare out at the end where they meet with the wrist.
The body and arms are a shaggy black fur, so matching the pattern on the fabric isn't a concern. But I am wondering how others may have reconciled the upper arm (stuffed tube) to the lower arm (long glove containing performer's arm/hand)? The connection point between the two and the fashion by which the performer's arm enters is of great importance to me.
And are there any construction techniques that function better/ look better on screen? I'm looking for maximum mobility with a minimum of conscious wrangling to keep the "exit tube" disguised or hidden from camera.
Thanks in advance for any ideas or tips!
-Gordon