SesameKermie
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- Nov 3, 2004
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I have a question about puppet building/design. How do you get the 2-d character sketches of puppet designs to accurately reflect the final character? Or rather, how do you make the puppet resemble what you drew? Take Jarrod's "Old man/Villain" puppet that he is creating. That character looks very much like the sketch.
However, my sketches don't come out looking very much like the sketch I made at all. I'm not talking about the refining and editing that goes on with every character, but the fact that my character sketches look like a young child drew them and my puppets look "craft-project"-y. It's one of those "Well if you kinda squint your eyes, and tilt your head...Maybe..." resemblances.
So I guess I have a multipart question:
Thanks!
However, my sketches don't come out looking very much like the sketch I made at all. I'm not talking about the refining and editing that goes on with every character, but the fact that my character sketches look like a young child drew them and my puppets look "craft-project"-y. It's one of those "Well if you kinda squint your eyes, and tilt your head...Maybe..." resemblances.
So I guess I have a multipart question:
- How do you make great looking character sketches?
- How do you turn those sketches into patterns?
- how do you reproduce the shapes and patterns to create a great looking puppet?
- Is this just a practice thing and I'm trying to run before I can walk?
Thanks!
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